Ventuz X 6.0: What's new in our Latest Release
Discover the new features of Ventuz X 6.0! More information about the release on www.ventuz.com/release-notes.
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Ventuz X 6.0: Workflow Improvements
Discover the new Workflow Improvements of Ventuz X 6.0! More information about the improvements on http://www.ventuz.com/support/help/latest/WhatsNew.html?itm=15.
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Ventuz X 6.0: DMX Implementation
Discover the new DMX Implementation of Ventuz X 6.0!More information about this feature on http://www.ventuz.com/support/help/latest/NodeIODMX.htmlhttp://www.ventuz.com/support/help/latest/WhatsNew.html?itm=15 We would like to thank our friends from Carl Group (http://www.carl-group.de/de/startseite) for helping to create this video.
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Ventuz X 6.0: Audio Analysis
Discover the new Analyze Audio node of Ventuz X 6.0!More information about the Audio Analysis on http://www.ventuz.com/support/help/latest/NodeSoundAnalyzeAudio.html.
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Ventuz X 6.0: Path/Spline Importer and Drawing Modes
Discover the new Path/Spline Importer and Drawing Modes of Ventuz X 6.0!More information about the these tools on http://www.ventuz.com/support/help/latest/
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Ventuz X 6.0: Particle Samples Preview
Discover the Particle Samples that we deploy with our new Ventuz Version X 6.0!For more information on the Particle System go to http://www.ventuz.com/support/help/latest/NodeGeometryParticleSystem.html: Thomas Heinrich: http://www.glare-productions.comDennis Schäfer: http://www.dennisschafer.com
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Ventuz X 6.0: Particle System Intro
Discover the new Particle System of Ventuz X 6.0!More information about the particles on http://www.ventuz.com/support/help/latest/NodeGeometryParticleSystem.html
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Ventuz X 6.0: Particle System Emitter Types
Discover the new Particle System of Ventuz X 6.0!More information about the particles on http://www.ventuz.com/support/help/latest/NodeGeometryParticleSystem.html
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Ventuz X 6.0: Particle System Remapper
Discover the new Particle System of Ventuz X 6.0!More information about the particles on http://www.ventuz.com/support/help/latest/NodeGeometryParticleSystem.html
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Ventuz X 6.0: Particle System Data and Interaction
Discover the new Particle System of Ventuz X 6.0!More information about the particles on http://www.ventuz.com/support/help/latest/NodeGeometryParticleSystem.html
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Ventuz 5 Tutorial : 00 Introduction to Ventuz
The first glance at the Ventuz Software Suite and its capabilities. Learn about the different use-cases, products and license model and get hints to the sophisticated help system of Ventuz.
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Ventuz 5 Tutorial : 01 Designer Overview
This is a basic introduction to the workflow of the Ventuz Software Suite. You will create your very first Ventuz Presentation and learn the most basic concepts behind the Software.
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Ventuz 5 Tutorial : 02 The Ventuz Workspace
Learn everything about your new Workspace in Ventuz! You will get to know the Designer's User Interface and the basic structure of every Ventuz Project!
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Ventuz 5 Tutorial : 03 Nodes and Bindings
Get to know the basic components of every Ventuz Scene: Nodes! Learn how to use the different types of Nodes to build your Scene's visual appearance and logic and how to modify them with the In-Renderer Edit Mode.
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Ventuz 5 Tutorial : 04 Geometries and Images
In this tutorial you will learn how to visually build your scene! We will explain how to use generic and custom Geometries and how to color them using Materials and Images.
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Ventuz 5 Tutorial : 05 Animation and Interaction
Bring life to your Ventuz Scene with Animations and Interaction! Learn more about generic and keyframe animations and how to make your scene interactive with our intuitive interaction nodes.
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Ventuz 5 Tutorial : 06 External Data and Logic
Add real-time data to your presentation! We will show you how to reference external data sources and how to build the logic to visualize them.
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Ventuz 5 Tutorial : 07 Deployment and Maintenance
Deploy your Presentation to your customer or end-user! Learn everything about the deployment options and how to maintain your project and work in a team.
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Tutorial 01 - Introduction
In our very first tutorial we introduce you to the Ventuz product family, explain our license model and show you where to find crucial information.
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Tutorial 02 - Getting Started
How to get started in Ventuz - create your own real-time interactive presentations. In this video we explain to you how to create projects and change settings.
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Tutorial 03 - Workspace
This video will explain to you the Ventuz workspace and hoe you can customize it to best meet your workflow.
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Tutorial 04 - Nodes
Here we show you all our nodes, from interaction to logic, and explain to you how to use them, connect them and arrange them inside the hierarchy as well as the content editor.
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Tutorial 05 - Color and Texture
How to use color and texture on your objects in Ventuz? See here how it's done!
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Tutorial 06 - Containers
Keeping your scenes in order is essential for the Ventuz workflow. This tutorial will show you how to use containers and how they help with tidying up your projects.
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Tutorial 07 - How to Create a Simple Animation
Now it gets juicy - create your first real-time animation in Ventuz!
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Tutorial 08 - Keyframe Animation: Basics
We move on to the more sophisticated way of creating animations in Ventuz: Keyframe Animations. Detailed insight into timelines and our famous state engine.
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Tutorial 09 - Keyframe Animation: Advanced
More on Keyframe Animations in Ventuz, including nested animations.
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Tutorial 10 - Template Engine
Now we come to the Template Engine. This tutorial will show you how to create templates which can later be used in the Ventuz Director.
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Tutorial 11 - Logic
In this tutorial we go into the specifics of using logic inside of Ventuz - Math Effects, Expressions and Events.
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Tutorial 12 - Multi-touch
Creating multi-touch content in Ventuz is incredibly easy, or so you have been told. This tutorial will show just how easy it is.
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Tutorial 13 - External Data
Implementing external data is essential when you want to present the latest information. In this tutorial we will demonstrate to you the many ways in which you can implement data into your Ventuz presentation.
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Tutorial 14 - Configuration Editor
This Ventuz tutorial will show you how to control and change your machine configuration through Ventuz, how to influence video and audio settings and how to set up machine clusters.
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Tutorial 15 - Geometry Importer
This tutorial will show you how to best import geometry into Ventuz.
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Tutorial 16 - Project Maintenance
Now that your Ventuz project is done, we will show you how to export it, archive it, play it out as a presentation and keep it in order.
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Ventuz Director Tutorial 01 - Overview
In this video we will explain to you the concept of Ventuz Director and its role inside the Ventuz Software Suite.
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Ventuz Director Tutorial 02 - Director Shows
In this video we will explain to you what exactly a Ventuz Director Show is and how it relates to Ventuz Projects.
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Ventuz Director Tutorial 03 - The User Interface
This video will introduce you to the Ventuz Director User Interface and show the most important elements in detail.
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Ventuz Director Tutorial 04 - Running a Show
In this one we will show you how to put together a show and actively run it.
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Ventuz Director Tutorial 05 - Planning a Show
This video will demonstrate to you how to plan a show and how to review a finished show to improve your work. Also, we will explain to you how to create and use pages.
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Ventuz Director Tutorial 06 - The Environment
Here we will look at everything that happens in the environment before and during a show. This includes the topology, channels, pipes and the VMS.
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Ventuz Director Tutorial 07 - Remotely Control Machines
In this video we will show you how to remotely control a machine cluster from Ventuz Director.
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Ventuz Director Tutorial 08 - Multichannel Shows
Here we will explain to you how to control a show that has multiple channels.
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Ventuz Director Tutorial 09 - Programming Plug-Ins
After we have shown you the full functionality of the Ventuz Director, this video shall demonstrate how to program your own plug-ins to extend the functionalities of Ventuz Director.
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Feature Video - Touch Ripple Node
This tutorial will introduce you to the newest member of our Interaction Nodes: The Touch Ripple Node. It allowes you to easily access the points of touch on your touch input device.
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Feature Video - The JSON Parser Node
The JSON Node parses a JSON expression to Ventuz Variables. This feature makes the APIs of many different Web-Services accessible for use in Ventuz.
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Feature Video - The Ease Node
The Ease-Node, which is introduced with Ventuz 4.02. It interpolates between two targets using a function defined in its properties. This way effects like a bounce or oscillation can be created in an easy way. The Bounce and Oscillation Functions were added to the Animation Editor as well, so you can create Keyframe Animations with these...
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Feature Video - The Template Port Node
The Template Port Node handles Director Templates inside Ventuz Scenes. This enables you to access the data in your presentations even if they are not destined for use with Ventuz Director.
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Feature Video - Multi Switch
In this video we will explain to you how to use the new Multi Switch Node to improve your logic operations.
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Feature Video - Movie Stream
This video explains to you how to use the new Movie Stream Node - easy streaming of live video streams on your network.
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Feature Video - Color Picker
You can pick a color using X and Y coordinates via the Texture Loader Node. This video will show you how it's done.
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Feature Video - Performance Statistics
We have greatly improved the performance statistics of Ventuz. This video will show you where to find them and what they tell you.
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Feature Video - Render To Disk
We have improved the Render To Disk option. Not only is it much faster, but you can also render out audio and quicktime animations.
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Feature Video - Touch Node Reset
New feature of all of our Touch Nodes - the reset method makes your work a lot easier. See the details in this video.
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Feature Video - Animation Editor Improvements
We have made some changes to the animation editor, especially to the channel tree view and the logic view. This video explains all improvements to you.
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Feature Video - Shaping 2.0
We have enhanced our shaping editor to make your shaping and blending projects easier and enable you to create projection mapping.
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Ventuz and 3ds Max 01 - Basic Import
This video is the first of a short series about using 3D objects from 3ds Max in Ventuz. Here you will find the Basics - How to create a geometry in 3ds Max, export from 3ds Max, and import it into Ventuz. We will also give insight into the Ventuz import options. We are using the OpenCollada Exporter from KhronosGroup. You can download...
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Ventuz and 3ds Max 02 - Basic Textures
Here is the second video of our 3ds Max series. You will learn how to export 3D models with textures from 3ds Max and imported them into Ventuz unsing the Import Preview in Ventuz. Also we will explain the texture-related settings.
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Ventuz and 3ds Max 03 - Ambient Occlusion
In the third video of our 3ds Max series we will show you how to create Ambient Occlusion Textures inside of 3ds Max, export them and finally import them into Ventuz using Mental Ray and RenderToTexture (RTT).
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Ventuz and 3ds Max 04 - Subsets and Links
In the last video of our 3ds Max series we go more into depth, create more complex linked and grouped geometries and import them into Ventuz. We will take a close look at Object Hierarchy and Subsets.
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Feature Video - Multiple Areas in Director
This video will show you how to control different areas on your output independently from each other using the new multichannel support in Ventuz Director.
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Feature Video - Director Multichannel Interface
Introducing the new interface of Ventuz Director, which now supports multiple channels. Let us show you how to operate multiple channels with the help of the Timeline, the Playlist Editor and the Properties Window.
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Feature Video - Channel Rules in Ventuz Director
In this video, we will introduce to you the new channel rules that come with the multichannel support in Ventuz Director. Channel rules help you to automate your processes for all channels and make your work faster an easier.
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Feature Video - Slideshow Multichannel Part 1
This video will show you how to rework a project so that it supports multiple channels in Ventuz Director. Part 1 of 3
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Feature Video - Slideshow Multichannel Part 2
This video will show you how to rework a project so that it supports multiple channels in Ventuz Director. Part 2 of 3
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Feature Video - Slideshow Multichannel Part 3
This video will show you how to rework a project so that it supports multiple channels in Ventuz Director. Part 3 of 3
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Feature Video - Multiple Machines in Director
Ventuz Director is now able to control projects which include several machines. This video will show you how to operate multiple machines independently from each other.
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Feature Video - Multiple Layers in Director
In this video we will show you how to set up a scene in Ventuz Director that supports several independent layers.
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Feature Video - Topology Editor
The Topology Editor allows you to control a cluster of machines via the Ventuz Director. See here hoe it's done.
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How To Integrate Social Media into a Ventuz Presentation
In this video we demonstrate how easy it is to integrate Social Media into any Ventuz presentation.
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How to use Xtion / Kinect as an input device for Ventuz
This tutorial will show you how to build a Ventuz scene that supports the depth image capabilities of the Kinect and Xtion cameras. Here you can download a Ventuz demo scene that will show you how it's done directly inside of Ventuz: http://www.ventuz.com/sites/default/files/downloads/files/demos4/XtionKinect.vpa
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How to use Myo as an input device for Ventuz projects
This video will show you how to access the Myo SDK from Ventuz and how to set up Ventuz projects in order to use Myo as an input device. Here you can download a Ventuz demo scene that will show you how it's done directly inside of Ventuz: http://www.ventuz.com/sites/default/files/downloads/files/demos4/Myo.vpa.
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How to control multiple Ventuz machine clusters from one Director
Let us introduce to you the new multichannel functionalities in Ventuz Director. These features allow you to control different setups, including video walls, multi-touch screens and on-air graphics, from a single Ventuz Director seat.
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How to create entertaining multi-touch applications
Here are some real-life multi-touch games created in Ventuz. Let us give you a look inside and show you how they were created and how easy it is to make entertaining digital touchscreen games with Ventuz.
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How to implement Leap Motion
New interactive devices are a real hype, and naturally we try to make them usable in Ventuz as quickly as possible. Here is a quick introduction on how to implement the Leap Motion API in Ventuz and thus use Leap Motion to control multi-touch presentations. Download: http://www.ventuz.com/sites/default/files/downloads/files/demos4/...
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How to set up a Video Wall in Ventuz
Here is a short video that will show you how easy it is to set up a video wall with a machine cluster in Ventuz. The new software generation of Ventuz offers an easy to use and highly stable setup assistant for multi-screen installations. It helps the user to spread Ventuz content not only over multiple screens, but also over a machine...
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How to do simple Projector Blending and Warping in Ventuz
With the release of Ventuz version 4.02 we are introducing a new and improved warping and blending tool for multi-projector-setups. In just a few minutes you will understand how easy it is to adjust your projections and get a crystal clear image on your projection surface. Multi layer warping and very fast edge blending. Really easy and...
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How to build a Button
How to build a simple touch button in Ventuz.
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How to create an interactive application
How to create an interactive application in Ventuz - quick introduction into the Ventuz touch nodes.
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How to create a bar-chart
How to create a bar-chart in Ventuz.
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How to build a pie-chart
How to build a pie-chart in Ventuz.
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How to create a Gaussian Blur
How to create a Gaussian Blur in Ventuz.
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How to create a Glow Effect
How to create a Glow Effect in Ventuz.
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How to create Mirror Reflections - Basic
How to create Mirror Reflections - Basic introduction and how to get started.
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How to create Mirror Reflections - Advanced
How to create Mirror Reflections - Advanced options and how to make it look amazing.
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