Substance integration
Ventuz offers full integration with Substance Designer and Substance Painter, enabling seamless real-time texture and material manipulation. The integration supports SBSAR files, providing complete control over the exposed parameters, allowing you to dynamically adjust the look and feel of your materials. Whether you’re working with texture sets from Substance Painter or creating custom textures with Substance Designer, Ventuz allows for easy modifications within the real-time 3D environment.
Key features
Full SBSAR support
Import and modify SBSAR files from Substance Designer, adjusting all exposed parameters in real time within Ventuz Designer. You can easily manage multiple scene graphs and texture resolutions for a versatile workflow.

Real-time texture modification
Adjust values and tweak textures instantly in Ventuz, eliminating the need to toggle between different software. Fine-tune materials and see the results immediately in the 3D environment.

Individual texture channel manipulation
Manipulate specific texture channels (created in Substance Painter) independently for precise control over your materials, optimizing for performance without leaving Ventuz.

Specular or metalness workflow support
Choose between specular or metalness workflows when working with Substance Painter texture sets. Load entire texture sets or individual textures into Ventuz Designer and unleash your creativity.

Ventuz Designer | Substance integration webinar
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Learning
How to use the Substance integration
Learn how to use the Substance integration inside the Ventuz Designer.

