Ventuz Runtime

Real-time rendering at any scale

Ventuz Runtime is the high-performance render engine and dedicated player that brings Ventuz projects to the screen. It renders 2D and 3D content in real time with advanced compositing and effects, handles live video I/O across all SDI standards and leading video hardware, integrates live data on the fly, and clusters multiple machines into one synchronized, ultra-high-resolution canvas.

It is also where every Ventuz project ends up. Scenes built in Ventuz Designer play back here exactly as designed, from a single screen to a full cluster, with no rebuild for a bigger canvas, and stay under live control from Ventuz Director while they are on air. One project file, from the first node to the last pixel on the wall, that is the advantage of the Ventuz ecosystem.

Explore this page to see what Ventuz Runtime is capable of and how it delivers reliable visuals in the most demanding productions.

Scalable, high-performance rendering

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Increase the value of your productions with Ventuz

  • Unmatched scalability and flexibility

    Scale across multi-screen setups and clustered machines to deliver synchronized, high-resolution content in any size of production.

  • Seamless integration of live video and data

    Bring in live video across all SDI standards and connect real-time data, so what is on screen stays current and relevant.

  • Quality, real-time rendering

    Render stunning 3D with real-time shadows, dynamic lighting, and high-quality materials, without losing performance in the most demanding settings.

Join leading companies using Ventuz

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Ventuz Runtime FAQ

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Ventuz Runtime

Get the engine for powering real-time graphics today.