What's new in Ventuz 6.11

Ventuz cranks it up with the release of Ventuz 6.11. 

Control your show using the newly added Director Companion integration! Create custom shortcuts for any Elgato Stream Deck to control Ventuz Director. Harness the power of Ventuz for virtual production and AR using our newly integrated FreeD camera tracking protocol. Integrate with the latest versions of Unreal Engine! Ventuz 6.11 now fully supports Unreal Engine 4.27.2 in addition to Unreal Engine 5 beta integration.  

Other features

  • Material merge when importing 3D assets has been optimized 
  • Added Mute Audio option to Web Browser node 
  • C# scripting now supports up to .NET Framework 4.8 
  • Improvements to HTTP node Response Body 
  • ClusterData node can now handle double-type values 
  • Directory node can now handle Ventuz scenes 
  • Updated emoji installer to v1.3 

Read more…

Please, check the latest Release Notes for more in-depth information.

Would you like to work with Ventuz? Here is an overview of our Ventuz editions:

Our Ventuz Editions

Ventuz Software Suite is available in three main editions plus the well-known PLE – Prototyping and Learning Edition.

Community EditionCore EditionEnterprise EditionPrototyping and Learning Edition

Ventuz Community Edition – FREE

Is a new and FREE edition of the Ventuz product line (Designer,Director and Runtime) which is aimed at creating a larger user base and reaching more people. It also aims to reduce the financial entry barrier into the software. The free Community Edition can also be used to support young talents in your company and even contribute projects since the files are compatible with the commercial editions!

  • Permanent internet connection for license verification required.
  • Scenes created and saved with Community Designer can be loaded into Core and Enterprise Editions without any limitation.
  • Resolution Limit of Ventuz Community Runtime at 3840×2160 = 8,294,400px (UHD) for one physical Output (Mosaic/Eyefinity not possible)
  • Primary Node Limit per Scene or in the rendered scene tree is 500.
    • Scenes cannot be saved from Ventuz Community Designer if this limit is exceeded.
    • Loading more content into the Runtime will render a disruptive watermark.
  • All outputs, including clips created with Render 2 Disk, are permanently branded with a modest, configurable watermark.
    • it can be selectively customized in visual type and position, but not in content (wording and size). The permanent watermark is only visible if the Scene runs in Community Edition. Scenes played in Core or Enterprise Edition are not watermarked.
  • Ventuz Community Runtime can also output one single NDI, one single SDI 1080p or one single encoded (H.264/H.265) stream (via SDK) – all fill only (no alpha/key).
  • Ventuz Community Director can only control the local machine on a single Director Channel – no remote Runtimes allowed.
  • Warping & Shaping for one physical Output (using span-mode like Mosaic/Eyefinity is not possible)

Ventuz Core Edition

Is a new and cost-friendly edition of  the Ventuz product line (Designer, Director and Runtime). Ventuz Runtime Core will replace the current “Runtime Lite” (see below).

  • Resolution Limit at 3840×2160 = 8,294,400px (UHD) for multiple physical Outputs (span modes like Mosaic/Eyefinity are allowed)
  • No permanent watermark and Primary Node limitations
  • Single SDI 1080p (3G) Fill-Only Output
  • Single NDI  Output (all Formats <= 4k)
  • Single Encoded Stream (H.264/H.265) via SDK
  • VIO Input. (uncompressed RGBA/Depth/Anc via SDK)
  • Director Plugin API available and fully functional.
  • Can run without a license dongle, but there must be a permanent internet connection then.
  • Warping & Shaping for one logical Output (Mosaic/Eyefinity is possible)
  • Not expandable with Options (EXTIO, BC1, BC2) (see Options section)
  • One Director Channel
  • One Remote Ventuz Runtime can be controlled from Director, additional to the local one.

The price for Ventuz Runtime Core is identical to the price of the old Ventuz Runtime LITE, which will be taken out of sale in Q3 2020 and out of maintenance in Q3 2021. From then on, purchased Ventuz Runtime LITE licenses can be converted to Ventuz Runtime Core free of charge or upgraded to Ventuz Runtime Enterprise with a fee.

Ventuz Enterprise Edition

Enterprise Edition is the new name for the well-known, full featured  product line (Designer,Director and Director, except Runtime Lite). It offers all functionality of Ventuz and represents the Ventuz Flagship. It comes without any feature limitation. It is extensible with features for certain applications and industries (such as TV-Broadcast, Newsroom, etc.)

  • No watermarks or Primary Node limitations
  • Unlimited resolution
  • The number of Pipes has been increased from 2 to 4, and therefor you are able to run:
    • Four NDI outputs or
    • Four SDI (3G 1080p fill only) outputs or
    • Four encoded streams (H.264/H.265) outputs (via SDK)
  • Full warping and shaping support on all outputs
  • Multi-Machine Cluster and GPU sync support
  • Full render-to-disk capabilities
  • Fully featured Director including Director Plugin API
  • Director can control an unlimited number of Remote Runtimes and Director Channels

Ventuz PLE (Prototyping & Learning Edition) – FREE

This edition is intended to prototype and pitch your project and to try out features (POC). The feature set is identical to the Ventuz Enterprise Edition (with Broadcast 2 option), except

  • Permanent watermarks on all outputs
  • Scenes saved with Ventuz PLE Designer can’t be loaded into any other Edition