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Realtime design & authoring tool

Ventuz Designer combines the worlds of content creation, logic, animation, compositing and design in a real-time 3D environment. Complete creative freedom paired with data connectivity, state-logic animation, and easy development of interactive graphics allows for content that is unique.

KEY FEATURES

Powerful Node based UI

Your imagination is the limit. The Designer user interface is node based, where nodes are small building blocks that can be stacked or connected to create visuals and logic.

Compositing

Ventuz Designer features common workflows and tools, such as layer-based real-time 2D/3D compositing, including industry-standard blending modes, visual effects and color grading.

Powerful Animation Workflows

In addition to standard timeline based Keyframe Animations, Ventuz Designer offers a State Logic Animation System for easy integration of non-linear animations into interactive or event driven content. Furthermore, it is very easy to animate video and audio clips synchronously to graphics in a timeline. To speed up the workflow, Ventuz Designer features Nested Animations functionality for easy animation sequencing and instancing.

Modern Material and Geometry Workflows

Apart from geometry primitives, Ventuz Designer supports a wide range of 3D exchange technologies and formats, such as OBJ, FBX and Collada (DAE). Ventuz also includes GlTf 2.0 support, with SRT Animations, Skeletal Meshes/Animations and Mesh Sequences. In addition, the  Cinema4D Live Link enables a very streamlined workflow between both applications with assets being updated live in the Ventuz scene.

Substance SBSAR support opens the door for using realistic PBR materials created with Substance Designer and Painter inside Ventuz, and to integrate them with Ventuz native Dynamic Lights, Shadows and Reflections.

Interaction

Designer features a wide range of tools for easy creation of gesture-based and multi-user interactions, including a fully interactive Web browser. Creating touchscreen solutions is made simple with native support for TUIO and Windows Touch protocols. Other interaction device support includes keyboard, mouse and joystick.

Designer works with many of the common control protocols such as OSC, MIDI, GPI and SERIAL. Lighting control devices can be connected via DMX, ArtNET or SaCN. Easily extend the existing functionality using 3rd party libraries through .NET C#/VB scripting.

Data Integration

Designer includes many tools to connect to external data sources, from simple Text/Excel/XML/JSON files to bidirectional communication with  databases. Data is not only used to fill data fields in your graphics, it can also be combined with advanced logic to trigger new actions and develop more complex behaviors.

PRODUCT DESCRIPTION

Through simple drag-and-drop actions, assets such as video and audio clips, images, 3D models and scenes, text elements and feeds, or any form of external data can be imported, connected, composited and easily animated. To make this even easier, Ventuz Designer features data exchange workflows with widely used DCC packages such as MAXON Cinema 4D, Adobe Photoshop, Substance Designer and many more.

The result can then be previewed and arranged in real time at maximum quality, with no compromises. Furthermore, Ventuz Designer allows for extensive and compelling motion graphics and visual effects to be created and animated directly in the software – even driven by interactivity or connected to external data. To achieve this functionality, Ventuz features not only common time-line based animation processes and flexible data connectivity, but a powerful state logic animation system, which is the perfect solution for creating non-linear animations reacting to triggers and commands.

Create bespoke high-end applications, no coding skills required, with Ventuz Designer node-based interface. If required the system functionality can easily be extended using standard scripting languages, custom shaders, etc. In addition, it is quite easy to integrate Ventuz in any kind of workflow using the many control protocols, APIs or scripting interfaces.

Creativity paired with data connectivity, state-logic animation, and fast implementation of interactive graphics allows for content that is truly unique.

WORKFLOW

LEARNING

Animation and State Engine

Learn how to use the animation and state engine.

Camera Navigation

Learn all different ways to navigate the Camera in the Ventuz Renderer Window.

Common Mistakes

This is a collection of common mistakes reported by new and experienced users of Ventuz.

Layers, Containers and Interfaces

You learn how to encapsulate a group of nodes that fulfill one specific purpose in your scene to make it easily reusable.

Importing 3D Geometry

On this page you will learn the capabilities of the Ventuz Geometry Import.

Getting Started

This page will show you the needed steps to install Ventuz and introduces you to the licensing model and Software Suite.

Hierarchy Editor

The Hierarchy Editor is where the structure of a 3D Layer is defined. This page is a overview of the funcionality.

How To 3D Layer Reference

Learn how to use the 3D reference layer

How to Build Content for Multiple Screens

This How To will teach you how to properly build content for multiple screen setups.

List of Common and Useful Drag And Drop Operations

Learn about some usefull drag and drop tricks to speed up your workflow.

How To use the E2E with Unreal

Learn how to use the Unreal integration inside the Ventuz Designer.

How To Use the HDR Engine

Leanr how to use the High dynamic render engine inside the Ventuz Designer.

How To Use Shadows

Learn how to use shadows inside the Ventuz Designer.

How To Use the Substance Integration

Learn how to use the Substance integration inside the Ventuz Designer.

How to Use Head Mounted Displays

Learn how to use head mounted displays inside the Ventuz Designer.

Designer How Tos Index

A list of all available Ventuz Designer How To's

2D Workflow Introduction

This overview will give you a short introduction to the 2D workflow inside the Ventuz Designer.

3D Workflow Introduction

This page will give you a quick introduction into the 3D world of Ventuz, and where you can find familiar things.

Introduction to Animation Workflows

Provides a quick introduction to the different kinds of animation in Ventuz.

Ventuz Best Practices

Tips and tricks for a better workflow inside the Ventuz Designer.

Reading Data in Ventuz

Gives you an overview of the possible external data integrations in Ventuz.

Introduction to the Hierarchy and Content Editors

Guides you through the basics of the Hierarchy and Content Editors, the two most important editors in the Ventuz Designer's UI.

Display Images and Movies

This introduction gives an overview of all techniques that display Images or Movies on the screen.

Ventuz Designer Overview

This page will guide you through your first steps with Ventuz Designer and show you how to achieve first results within the software.

Introduction to the Particle System

This is a quick overview of the Ventuz Particle System for creating different kinds of visual effects.

Creating Realistic Reflections

An overview of all different techniques to create reflection effects in Ventuz.

Text Rendering

An introduction into the 2D and 3D text nodes, with all its functions and different style possibilities.

Unreal Integration

Gives a quick overview of Ventuz' integration with the Unreal Engine and forwards to more advanced learning resources.

Layer Editor

This page is an introduction to Ventuz' Layer Editor. It gives an overview of the purpose of Layers in Ventuz.

Nodes and Bindings

Introduces you to the basics of the scene building workflow in Ventuz.

Project Data and Scene Data

The Project Data and Scene Data are both places to define inputs at a centralized location. Learn how to use them here.

Projects and Scenes

This page gives you an overview of the general structure of a Ventuz Project and how to handle Scenes inside Ventuz.

Working in 2D - Quickguide

These pages give you a quick overview of the 2D Workflows in Ventuz.

Working in 3D - Quickguide

These pages give you a quick overview of the 3D Workflow in Ventuz.

Ventuz Quick Guide

These introduction pages give you a quick general overview of Ventuz.

Business Logic Quickguide

These pages give you short overview of how to work with business logic inside Ventuz.

Programming Quick Guide

These pages give you short overview of how to start programming inside Ventuz.
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SHOWCASES

Courtesy of Rayd/Rawmotion

Bringing action & drama of freestyle sports to life

1st December 2022
…
https://www.ventuz.com/wp-content/uploads/2022/11/10-WRC-Fullscreen-telemetry-4.png 550 975 André Siebert https://www.ventuz.com/wp-content/uploads/2019/10/ventuz-logo-weiss-300x86.png André Siebert2022-12-01 15:15:242023-01-12 20:17:20Bringing action & drama of freestyle sports to life
Interactive activation at 23rd World Petroleum Congress© 2022 PTL Agency

Pushing the Limits of Live Experiences

12th September 2022
…
https://www.ventuz.com/wp-content/uploads/2022/09/Interactive.002.png 1080 1920 Andres Hildebrandt https://www.ventuz.com/wp-content/uploads/2019/10/ventuz-logo-weiss-300x86.png Andres Hildebrandt2022-09-12 15:25:292022-11-10 19:56:54Pushing the Limits of Live Experiences
#INGOYA Exhibition Madrid

Goya’s Masterpieces Displayed as Never Seen Before

4th January 2022
…
https://www.ventuz.com/wp-content/uploads/2022/01/inGOYA_web-4728.jpg 1433 2362 Andres Hildebrandt https://www.ventuz.com/wp-content/uploads/2019/10/ventuz-logo-weiss-300x86.png Andres Hildebrandt2022-01-04 15:54:432023-02-15 16:50:07Goya’s Masterpieces Displayed as Never Seen Before

Big Data visualization on a massive scale in China

21st December 2021
…
https://www.ventuz.com/wp-content/uploads/2022/01/header02-1.png 1280 1920 Andres Hildebrandt https://www.ventuz.com/wp-content/uploads/2019/10/ventuz-logo-weiss-300x86.png Andres Hildebrandt2021-12-21 14:33:482022-01-03 15:38:57Big Data visualization on a massive scale in China
©INGOYAEXPO

DMS Relies on Ventuz Technology to Bring the Virtual Ceremony for the “Ocean Digital creative Competition 2021” to Life

16th November 2021
https://www.ventuz.com/wp-content/uploads/2021/11/Madrid_Ocean_VirtualStudioPro_receiving.png 1440 1920 Andres Hildebrandt https://www.ventuz.com/wp-content/uploads/2019/10/ventuz-logo-weiss-300x86.png Andres Hildebrandt2021-11-16 17:03:052022-01-03 15:41:14DMS Relies on Ventuz Technology to Bring the Virtual Ceremony for the “Ocean Digital creative Competition 2021” to Life

Portuguese company Mainvision thrives with Ventuz in pandemic times

5th October 2021
Many things came together in the summer of 2018 in Prague: the 100th anniversary of Czechoslovakia, the 200th anniversary of the National Museum in Prague and its grand reopening after 12 years of reconstruction. What better way to celebrate such an occasion than with a Ventuz-powered projection mapping show on the facade of the prestigious…
https://www.ventuz.com/wp-content/uploads/2021/10/Mainvision001.jpg 1080 1920 Mina Stanke https://www.ventuz.com/wp-content/uploads/2019/10/ventuz-logo-weiss-300x86.png Mina Stanke2021-10-05 13:56:312022-05-10 11:48:30Portuguese company Mainvision thrives with Ventuz in pandemic times

The Outernet London partners with Ventuz for world’s largest Multi-8K LED Immersive Entertainment and Broadcast Environment

3rd August 2021
Many things came together in the summer of 2018 in Prague: the 100th anniversary of Czechoslovakia, the 200th anniversary of the National Museum in Prague and its grand reopening after 12 years of reconstruction. What better way to celebrate such an occasion than with a Ventuz-powered projection mapping show on the facade of the prestigious…
https://www.ventuz.com/wp-content/uploads/2021/08/Ventuz-Outernet-London-01.jpg 283 580 André Siebert https://www.ventuz.com/wp-content/uploads/2019/10/ventuz-logo-weiss-300x86.png André Siebert2021-08-03 10:00:432021-08-05 09:14:23The Outernet London partners with Ventuz for world’s largest Multi-8K LED Immersive Entertainment and Broadcast Environment

Tools are nothing – AR Showreel

23rd July 2021
Tools are nothing - AR Showreel Avant-Garde Imaging Avant-Garde…
https://www.ventuz.com/wp-content/uploads/2021/07/agi_.png 962 1898 Mina Stanke https://www.ventuz.com/wp-content/uploads/2019/10/ventuz-logo-weiss-300x86.png Mina Stanke2021-07-23 10:01:452021-08-04 14:21:52Tools are nothing – AR Showreel

“Waal van Woorden” – a river made of words

15th July 2021
A stream of words to flow from top to bottom on a computer screen A…
https://www.ventuz.com/wp-content/uploads/2021/07/waal-van-woorden-opening-04-scaled.jpg 2560 2256 Mina Stanke https://www.ventuz.com/wp-content/uploads/2019/10/ventuz-logo-weiss-300x86.png Mina Stanke2021-07-15 11:57:512021-07-15 12:11:23“Waal van Woorden” – a river made of words
PreviousNext

PRODUCT NEWS

Ventuz 6.12 Release Information2022 - Ventuz Technology

What’s New in 6.12

1st November 2022
https://www.ventuz.com/wp-content/uploads/2022/11/Ventuz6-12_thumbnail_website.png 579 1030 Agnetha https://www.ventuz.com/wp-content/uploads/2019/10/ventuz-logo-weiss-300x86.png Agnetha2022-11-01 14:00:272023-02-17 22:06:30What’s New in 6.12
What's new in Ventuz 6.11© 2022 - Ventuz Technology

What’s New in 6.11

10th May 2022
https://www.ventuz.com/wp-content/uploads/2022/05/6.10-2.png 900 1600 Mina Stanke https://www.ventuz.com/wp-content/uploads/2019/10/ventuz-logo-weiss-300x86.png Mina Stanke2022-05-10 12:02:382022-11-02 20:44:59What’s New in 6.11

What’s New in 6.10

28th September 2021
https://www.ventuz.com/wp-content/uploads/2021/09/6.10-1.png 900 1600 Mina Stanke https://www.ventuz.com/wp-content/uploads/2019/10/ventuz-logo-weiss-300x86.png Mina Stanke2021-09-28 11:07:512022-11-02 20:47:17What’s New in 6.10

What’s New in 6.9

11th May 2021
https://www.ventuz.com/wp-content/uploads/2021/04/what´s-new-6.9.jpg 900 1600 Andres Hildebrandt https://www.ventuz.com/wp-content/uploads/2019/10/ventuz-logo-weiss-300x86.png Andres Hildebrandt2021-05-11 17:30:012021-05-11 17:35:12What’s New in 6.9

What’s New in 6.8

9th February 2021
…
https://www.ventuz.com/wp-content/uploads/2021/02/what´s-new-6.8.jpg 900 1600 Andres Hildebrandt https://www.ventuz.com/wp-content/uploads/2019/10/ventuz-logo-weiss-300x86.png Andres Hildebrandt2021-02-09 13:00:552021-04-28 16:14:53What’s New in 6.8

What’s New in 6.7

13th July 2020
…
https://www.ventuz.com/wp-content/uploads/2020/07/what´s-new-6.7.jpg 900 1600 Roland Janhsen https://www.ventuz.com/wp-content/uploads/2019/10/ventuz-logo-weiss-300x86.png Roland Janhsen2020-07-13 16:30:462020-10-06 15:03:48What’s New in 6.7

What’s New in 6.6

13th May 2020
https://www.ventuz.com/wp-content/uploads/2020/05/what´s-new-6.6.jpg 900 1600 Mina Stanke https://www.ventuz.com/wp-content/uploads/2019/10/ventuz-logo-weiss-300x86.png Mina Stanke2020-05-13 15:03:042020-10-08 09:50:33What’s New in 6.6

What’s New in 6.5

4th February 2020
https://www.ventuz.com/wp-content/uploads/2020/02/what´s-new-6.5.jpg 900 1600 Mina Stanke https://www.ventuz.com/wp-content/uploads/2019/10/ventuz-logo-weiss-300x86.png Mina Stanke2020-02-04 15:05:432020-10-08 09:50:01What’s New in 6.5

What’s New in 6.4

24th September 2019
https://www.ventuz.com/wp-content/uploads/2019/09/what´s-new-6.4.jpg 900 1600 Mina Stanke https://www.ventuz.com/wp-content/uploads/2019/10/ventuz-logo-weiss-300x86.png Mina Stanke2019-09-24 15:07:192020-10-08 09:49:26What’s New in 6.4
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