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Ventuz Introduction

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How Tos
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Reference
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Ventuz Director

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Ventuz Runtime & Configuration

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  • How to Setup Spout with Ventuz
  • How to Use Newtek NDI
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How To

Designer
  • Designer How to Index
  • How to Run Ventuz
  • How to Work with Designer
  • Ventuz Designer Drag&Drop Workflow
  • How to work with Shadows
  • How to Build Content for Multiple Screens
  • How to Use Emoijs
  • How to Build a Template
  • How to Use the Color Difference Keyer
  • How To Use the HDR Engine
  • How Create Lens Flares and Bloom
  • How to Create Visuals Loader Node
  • How to Remote Control with a Phone
  • How to use Head Mounted Displays
  • How to work with 3D Reference Layers
  • How to create a Firework Particle System
  • How to use DDS with new Block Compression modes
  • How to use the Substance Integration
  • How To Integrate Unreal
  • How To Integrate Notch
  • How To build and playback Ventuz Content in Vertex
Runtime & Configuration
  • Runtime How Tos Index
  • How to Configure Audio
  • How to Use Live Options
  • How To Play Out On Multiple Screens
  • How To Render on a Machine Cluster
  • How to use Head Mounted Displays
  • How to setup Spout with Ventuz
  • How to use Newtek NDI
  • How to use a Mixed Frame Rate Cluster
  • How to use Tracking
  • How To Integrate Unreal
  • How To Integrate Notch
  • How To build and playback Ventuz Content in Vertex
Director
  • How To Control Multiple Graphics Independently From Each Other
  • How to use the Companion with Director

Ventuz Node Reference

ANIMATION
  • Mover
  • Alternator
  • Simple Control
  • Timeline Control
  • Anmation Rig
  • Keyframe Animation
  • Animation Group
COLOR/MATERIAL
  • Alpha
  • Fog
  • Ground Fog
  • Sky Box
  • Color to RGBA
  • HSLA to Color
  • RGBA to Color
  • Color Transformer
  • HLSL Shader
  • Color
  • Material
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DATA
  • Database
  • Excel
  • JSON
  • RSS Feed
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E2E
  • E2E Axis
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  • E2E Provider
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GEOMETRY
  • Rectangle
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  • Cone
  • Torus
  • Chart
  • Random Points
  • Mesh Loader
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INTERACTION
  • Interaction Rect
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  • Touch Paint
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  • Touch Ripples
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INPUT/OUTPUT (I/O)
  • GPI
  • Joystick
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  • Timecode
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  • HTTP
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LAYER
  • 3D Layers
  • 3D Layer Reference
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  • PSD Import Layer
  • E2E Layer
  • Others
LIGHT
  • Light Sources
LOGIC
  • Array Processing
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  • Directory
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  • Enumeration
  • Expressions
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RENDER OPTIONS
  • Alpha Blending
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  • Draw Modes
  • Stencil
  • ZTesting
SOUND
  • Audio Clip
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SLIDES
  • Slide Manager
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  • Pivot
TEXT
  • Text Effects
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TEXTURE
  • Background
  • Hatch
  • Image
  • Texture
  • SVG Loader
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VR/AR
  • Tracked Devices
  • Draw Tracked Devices
WORLD
  • Axis
  • Billboard
  • GetWorld
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  • Arrange
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  • Switch
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  • Hierarchy Container
  • Scene Port
  • Content Container
  • Template Port
  • Container Info
  • Camera
  • Paths

Advanced and Development

  • Advanced and Development Index
  • Command Line Options
  • Ventuz IP Ports
  • Ventuz Machine Service
  • TUIO
  • .NET Scripting
  • HLSL Shader Programming
  • Ventuz API and SDK
  • Ventuz Extension API
  • Ventuz VIO API
  • Ventuz File Format (VFF)
  • Ventuz Stream Out API
  • Lens Calibration File for FreeD
  • E2E Node Overview
  • Unreal Integration
  • Notch Integration
Remoting
  • Remoting Index
  • Remoting Overview
  • How To Control and Customize Ventuz
  • Remoting 4
  • Remoting 4 via Websockets
  • Remoting 4 via HTTP
  • Director Remoting
  • Deprecated Remoting
  • Remoting Machine Signature

Misc

  • Presets
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DataBase

DataBase This node provides bi-directional communication with ODBC, MSSQL, OleDB, Oracle or MySQL databases within a scene.
Query This node provides a database query command.
NonQuery This node provides a database non-query command.
Row This node provides a database row access.
ColConcat This node provides a database column concatenation functionality.
Scalar This node provides a scaler database command.

The Database functionality inside Ventuz is based on the ​ADO.NET (System.Data .NET framework and supports ​ODBC, ​MS-SQL, ​OleDB, ​Oracle and ​MySQL. Setting up and querying a database is a complex topic and doing a comprehensive introduction is beyond the scope of this documentation. It is therefore assumed that the reader has sufficient knowledge of databases that this documentation can focus on the Ventuz specific aspects.

It is currently not possible to directly access an sqlite file. For more information what specific setups are supported, please refer to the ​MSDN: System.Data Framework documentation.

Database

The Database node is the central element of interacting with a database. In addition to the database Type, a ConnectionString has to be specified. A connection string specifies all information that is required to access a database, including the URI of the database, required passwords and user accounts, and much more. To construct an appropriate connection string, consult the MSDN documentation:

  • ​MSDN: ODBC connection string
  • ​MSDN: OleDB connection string
  • ​MSDN: Oracle connection string
  • ​MSDN: SQL connection string

As an example, to connect to an Access database file located at C:\Temp\database.db the connection string might look like this:

Provider=Microsoft.Jet.OLEDB.4.0;Data Source=C:\Temp\database.db;User Id=admin;Password=;

Please note that many ODBC/Ole Providers are not available for Windows 64bit operating system! Since Ventuz is running as a 64 bit process it is not able to load the 32 bit version in ​WoW mode!

Query

To query a database for information, add a Query node to the scene and bind its Database input property to a Database node. To edit the query string itself, press the Edit SQL button at the bottom of the Property Editor.

Ventuz currently uses the Script Editor UI for specifying the query string. Since each database language has its particularities, the Script Editor may report errors for some language specific constructions which are perfectly valid. To verify a query was correctly compiled, save & close the query and check the Message View for errors.

Besides the actual query statement itself, a number of input and output properties can be created. Input properties can be used to fill parameters in the query statements, for example an input property with the name @street would be filled into the WHERE-clause.

SELECT description from Club WHERE address=@street

The Output Properties can be used for getting output values. If the name of an output property exactly matches the name of one of the column names specified in the query, its value will be filled with the value of that column in the row specified with Row.

The @-syntax for parameters are MS-SQL specific and may be different in other SQL dialects. Please check the documentation of your SQL server.

The MaxRows property defines how many row are stored into the result DataSet. If possible try to avoid SQL queries that return thousand of rows which are limited by MaxRows. This could impact the query performance drastically. The use of PAGE or ROWCOUNT techniques may help here - but are not supported by all SQL dialects.

Row

If a Query returns more than one row, one needs a way to iterate over the different rows. This is done with the Row Node which can be bound to a Query Node. Same as with the Query, the Custom Model can be used to add output properties that have the same name as the table columns. By changing the Row input property, a specific row of the result data set can be selected.

Column Concatenation

As an alternative to the Row node, a Column Concatenation can be used to produce one joined string composed of the entries of the individual rows. The node accepts both a Column name and a Separator string which is inserted between two consecutive entries. The result string could be used to create a dynamic SQL statement again (see Convert to Text node).

Scalar Operation

The Scalar Node provides the ability to execute aggregate functions that deliver a numeric value such as COUNT.

Non Query

Non-Query is the .NET Framework term for database operations that do not retrieve or update table entries. It can be used to query information about or change the structure of tables among other things.

See also:
  • ​MSDN: System.Data Framework
  • Text File Node
  • XML Node

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